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Building Figma with Dylan Field

Key ideas

Field recounts how Figma started from why now and forced hard product choices, advises relationship-led parallel fundraising, and says ship and hire sooner if you can.

From a machine transcript of the audio. Quotes link to the moment they are said.

  1. 1

    Start with why now, then search

    Field says he and Evan Wallace began with conviction in WebGL and only then asked what to build with it. They tried computational photography, a meme generator for about a week, and photo editing, dropping the photo work once they saw photography moving to phones. He says interface design had been on their list all along and moved up when Adobe sunset Fireworks.

  2. 2

    Force choices with a simple grid

    Field describes taking a team of six or seven to a whiteboard to sort what they would eliminate, reduce, raise and create compared with competitors; print workflows went, while multiplayer and vector networks were new. He says that exercise, with most use cases crossed off, helped focus him and the team on a point of view on the product. He also says his first plan, community first and a paid tool later, was wrong, and that they reversed the order.

  3. 3

    Recruit your first users as advisers

    Field crawled Twitter, ran PageRank over designers' accounts and visualized the network to find people whose work he admired. He cold emailed them, met for coffee, asked for feedback and invited them to the alpha. He says they helped hone the product and became evangelists when it launched.

  4. 4

    Ship sooner and hire faster

    Field says he wishes Figma had gone to market a little earlier and thinks hiring faster could have done it, adding that they held off on hiring partly because the culture wasn't right yet. He warns against launches so thin that people can't see the vision, and says a long road to launch can demoralize a team. Asked what he would change from day one, he named hiring faster, forming culture more deliberately, and knowing how to manage people.

  5. 5

    Raise through relationships, in parallel

    Field says there are no rules to fundraising, though he suggests warm introductions, a parallel process on a tight timeline, and keeping the team out of it. He says Figma had no metrics when it raised, and that the seed came together after a LinkedIn contact offered to invest and made introductions. He describes the Series A as relationship driven, growing out of regular meetings with John Lilly, who had first told him it wasn't the right time.

In Dylan’s words

“I would cold email them and most of the time they're like, yeah, I'm down to hang out and get a coffee.”
Dylan Field·Building Figma with Dylan Field·Watch at 13:35(opens the original in a new tab)
“don't do what we did, ship faster if you can, but also make sure that you have something in your initial launch that's going to be exciting for your customers.”
Dylan Field·Building Figma with Dylan Field·Watch at 21:23(opens the original in a new tab)
“I think that raising it in parallel is really important.”
Dylan Field·Building Figma with Dylan Field·Watch at 43:18(opens the original in a new tab)

About this entry

Published
Mar 25, 2021
Channel
South Park Commons
Type
Video
Length
58:06
Language
English
Added
Nov 2, 2026
Source last checked
Nov 2, 2026

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    Draft. Written by us with AI from a machine transcript of the video’s audio (Whisper) and checked against it. Machine transcripts can mishear; each quote links to the moment so you can hear it. Not yet rights-reviewed.

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